Aug 23, 2019 Free Download MAC OS X lion 10.7 ISO. Macintosh OS X lion 10.7 incorporated the new Aqua UI, Apache, PHP, MySQL, Tomcat, WebDAV bolster Macintosh Manager and NetBoot. MacOS x lion 10.7 is the most recent rendition of Mac with new highlights. Nonetheless, this refresh will keep running on Mac 2012 or later forms. On the off chance that you are. Download mac lion. Apr 24, 2019 Mac OS X Lion 10.7.2 dmg for mac free download full version. Mac OS X Lion 10.7.2 offline installer complete setup for mac OS with direct link. Description Mac OS X Lion 10.7.2 Dmg For Mac + Overview. Among exclusive mac OS x releases, mac OS x lion is a broadly used running system.
Class-Attacker Tier 5
Decals:
Bull - Bull P - Giant Killer
Weapon: Masamune S 4+ [1217/1217]
Method: Glass Cannon
1.Have health below 15% to enable all my 4 Bull decals
2.Eat cooked Sting Shroom to increase my attacks by 120%
3.Throw cooked Fishy Fungus to confuse Jackal for 25 seconds
DMG output: 28149*+18931+18766+27656*+18891
Avg Non-Crit DMG: 18862.66..
Kill Coin Cost:Weapon + Armour + Elevator Cost + (Retrieval Cost) = Total
Mushroom Cost: 1 cooked Sting Shroom + 1 Fishy Fungus
Weapon Durability: 1188/1217
Advantage:
-Weapon durability reduction is small
-Cost of retrieval low if you die
Disadvantage:
-Bigger map than Maka Tsutsumi, so finding a Jackal when it spawns can be difficult
-Unless you stand near the elevator, its easier to find the Jackals (From what I've heard)
-No environmental harm to keep health < 15% (mitigated by carrying a Snail)
-No access to Scorpions
DMG output: 9604*+9271*+9400*+6236+6162+6205+6267+6353+6451+6285+6310+9530*+9447*+6242
Avg Non-Crit DMG: 6279
Kill Coin Cost: Weapon + Armour + Elevator Cost + (Retrieval Cost) = Total
Mushroom Cost: 1 cooked Sting Shroom + 2 Fishy Fungus (+1 was thrown for insurance)
Weapon Durability: 1137/1217
Advantage:
-Access to Scorpions to replenish lost Sting Shroom
-Environmental harm to keep health < 15%
-Longer time to kill because of lower DMG output
-Longer time to kill can allow another Jackal to spawn if you fail to kill the 1st Jackal in time
-Small map can lead to Jackal distribution/spawn to be closer
-Overall Cost is greater because of elevator ride + retrieval if you die
-If you want to kill a Jackal, go for Ikegara for the benefits stated.
-Why does this happen? No idea, but I will assume that the higher you ascend the tower, the more difficult they are to kill.
Q.Why investigate?
A.Saw multiple video where players killed Jackals in either Ikegara or Maka Tsutsumi, I wanted to see why players chose one of those areas.
Q.Why the equipment choice?
A.-The armour is optional, the Hades Knight Helm was chosen because it was already available to me and the stat multiplier seemed benefical (12%+Str and -5%+Dex)
-You could lower the cost of the armour if you buy the Knight's Helm +4 for 3737 KC which offers the same stat multiplier.
-Weapon was Masamune S +4 because I saw that average players would use this weapon, also its my favourite weapon. I've could of went with Muramasa +4, but due to the durability glitch, I didn't use it.
Q.The cost isn't representative, so why include it.
A.You're right, it isn't, but the only 'fixed cost' you should take into account is the elevator ride and retrieval cost, the equipment cost are variables for the players to decide.
Q.Why do you use the 'Glass Cannon' method? Its risky isn't it?
A.-It is, not only that, it can be a bit of a pain to set up and maintain. Alongside, to actually obtain the decal can be a big pain, but the overall result was worth it.
-Using this method means I can reap the benefits of the bull decals to have a huge damage output.
-This method is very safe against Jackal X and Y biggest they will attack if you are within their attack range, so you just throw a fishy fungus at them and etc. For Jackal Y isn't safe because his shots will home in and kill, but just carry a guard shroom for that scenario.
(avg wpn dmg).1.75/5.(# of Marks stacked on player)=dmg per delivery of DoT T/A Notes: Since the skill effects depend on weapon damage, they also indirectly depend on weapon level. As I previously described, the weapon level adds an additional (and mostly unknown) bonus to damage on top of your strength stat. What does self mitigated damage mean? After the game when you look at the stats you can read a stat 'Self mitigated Damage'. I dont know what it stands for though. Bottom Avg dmg mitigated 239 compared to 5400 avg silver player? What am I doing wrong. I'm very curious about how I can only have 239 damage mitigated this season? I play mostly lucian, ezreal and graves in plat, my best hero is ezreal with 62% win rate. I got an average of 15k dmg/min as a jgl with the average beeing around 4 k in gold.